Hello! I would like to share C++ projects using Panda3D.
I have been developing C++ project of Render Pipeline (https://github.com/tobspr/RenderPipeline) at
Early on development, I did not have a plan to port Render Pipeline project.
However, I used many features in Render Pipeline while developing my project, so I ported almost parts finally.
Thank tobspr very much for the great project.
Also, I ported useful features (ShowBase, Actor, DirectGUI, etc) in Panda3D Python: https://github.com/bluekyu/render_pipeline_cpp/tree/master/src/rppanda
Finally, I am using the latest development environments (Windows 10 & vs2017), so I set up Panda3D build system using continuous integration tools (appveyor):
- Panda3D Thirdparty: https://github.com/bluekyu/panda3d-thirdparty
- Panda3D: https://github.com/bluekyu/panda3d
This may help how to build Panda3D in Windows 10 & Visual Studio 2017.
Thanks to Panda3D community
ps. You can see some video using Render Pipeline C++: https://www.youtube.com/playlist?list=PLlrnP3f6ER-cY01UzjsOndYkuLXtt_bO7