texugo
June 28, 2012, 5:50am
1
Buddies
There´s some way to make bullet softbody patch/rope to deform a already done Geom, like a jacket/whip already done in blender?
I try use BulletSoftBodyNode.makeTrimesh but i have two problems:
a) it don´t deform the geom used as model , and
b) i don´t know how to add anchors properly
Someone knows the easy way to do that? Or if is possible ?
Thanx
enn0x
July 7, 2012, 11:11pm
2
You could have a look at the sample 24_SoftbodyTri. there are a few lines commented out which load a torus model (done in Blender) and use this geom to create a soft body.
thanx buddy
sorry 4 late response … i´ve some problem with net
Can you tell me where is 24_SoftbodyTri ?
Thanx
twisted
November 28, 2012, 1:04pm
5