Hello,
I am using bullet for few times now, and I am using (see other post) a ghost node to detect future collision on the way of my ship.
In my world, I got 500 asteroids rendered, a big station, and a spaceship.
when I use
for node in ghost.getOverlappingNodes():
to detect collision with my ghost node, the station appears immediately, but my ship is far away of it.
I make appear the debug wireframe, and there is no collision between the two objects.
I even tried to make it far away (setPos (0,300000,0))
.
I don’t know where to search, an idea?