Bullet CCD and collision detection


I’ve been messing around with Bullet, and this is the first problem I’ve encountered. When making a bullet, I enabled CCD so it wouldn’t go through objects. This works well. Now I want to use Bullet collision detection to make something happen when the bullet hits something. But the collision detection only happens some of the time. It is as if the bullet’s position is updated using CCD, but the collision tests aren’t. Is there something I can do to fix this?

In the meantime, I will keep investigating other possible causes.

Thanks in advance! :slight_smile:

Hmm… i try to reproduce this. But even if I can reproduce it I don’t think that it is due to our wrapper for Bullet. Well, give me some time.