I am attempting to compile a Panda3d game to a single executable using the Nirai compiler. They are using what seems to be a vanilla (or nearly vanilla) source of Panda3d (v1.9.4). I noticed in the offical 1.9.4 Github readme, it stated this:
We currently build using the Microsoft Visual C++ 2010 compiler. You do not need Microsoft Visual Studio to build Panda3D, though - the relevant compilers are included as part of the Windows 7.1 SDK.
I am attempting to build using only the Windows 7.1 sdk, yet attempting to build without Visual Studio complains about not finding a Visual Studio installation. Why is this?