building a game for ARM CPU with linux

Hi,

Does anybody know where can I find a documented procedure for compiling game built with Panda3D for ARM (linux or wince)?

Please let me know if there is an issue of supporting ARM processors (for example OMAP application CPU from TI).

Thanks

Torque? Are you sure you’re on the right forums?

David

Sorry, Game engine is Panda3D,
Thanks

I don’t think I’ve heard of anyone attempting to compile Panda3D for ARM before. If you’d like to be the first to try it, please feel free to do so, and let us know what you discover.

David