Buggy 4k texture mapping

The same material looks fine with 1024x1024 textures:


but when i use 4k textures, this happens:

Here are the textures in dds format:

Any help would be much appreciated!

What happens if you enable mipmapping?

I’m completely clueless when it comes to texturing, how do I do that?

texture.setMinfilter(SamplerState.FT_linear_mipmap_linear)

I applied this to all textures and it worked!


It’s crazy to me how something so simple can change so much
Thank you :smiley: