The command I’m using is:
blend2bam --blender-dir "C:\Program Files\Blender Foundation\Blender 5.0" Tire_and_Axle.blend Tire_and_Axle.bam
I’m running it from the directory of the model files.
However, it gives this long error:
Blender 5.0.0 (hash a37564c4df7a built 2025-11-18 11:06:54)
Traceback (most recent call last):
File "C:\Users\user\AppData\Local\Programs\Python\Python313\Lib\site-packages\blend2bam\blender_scripts\exportgltf.py", line 330, in <module>
convert_files(export_gltf, 'gltf')
File "C:\Users\user\AppData\Local\Programs\Python\Python313\Lib\site-packages\blend2bam\blender_scripts\exportgltf.py", line 312, in convert_files
if 'allow_embedded_format' in addon_prefs:
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: bpy_struct: this type doesn't support IDProperties
Blender quit
Traceback (most recent call last):
File "C:\Users\user\AppData\Local\Programs\Python\Python313\Lib\site-packages\blend2bam\cli.py", line 60, in convert
outfiles = tmp2dst.convert(tmpdir, dstdir, tmpfiles)
File "C:\Users\user\AppData\Local\Programs\Python\Python313\Lib\site-packages\blend2bam\gltf2bam.py", line 74, in convert
run_gltf2bam(src, dst, self.cli_args)
~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Users\user\AppData\Local\Programs\Python\Python313\Lib\site-packages\blend2bam\gltf2bam.py", line 26, in run_gltf2bam
runpy.run_module('gltf.cli', run_name='__main__', alter_sys=True)
~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "<frozen runpy>", line 226, in run_module
File "<frozen runpy>", line 98, in _run_module_code
File "<frozen runpy>", line 88, in _run_code
File "C:\Users\user\AppData\Local\Programs\Python\Python313\Lib\site-packages\gltf\cli.py", line 159, in <module>
main()
~~~~^^
File "C:\Users\user\AppData\Local\Programs\Python\Python313\Lib\site-packages\gltf\cli.py", line 122, in main
gltf_data = parse_gltf_file(src)
File "C:\Users\user\AppData\Local\Programs\Python\Python313\Lib\site-packages\gltf\parseutils.py", line 58, in parse_gltf_file
if is_glb_file(filepath):
~~~~~~~~~~~^^^^^^^^^^
File "C:\Users\user\AppData\Local\Programs\Python\Python313\Lib\site-packages\gltf\parseutils.py", line 6, in is_glb_file
with open(filepath, 'rb') as glbfile:
~~~~^^^^^^^^^^^^^^^^
FileNotFoundError: [Errno 2] No such file or directory: 'C:\\Users\\user\\AppData\\Local\\Temp\\tmpe3culrsp\\Tire_and_Axle.gltf'
Failed to convert all files
I’ve used blend2bam before (on a different computer), but this is the first time I’ve come across this error. I also have to specify the path for blender, which wasn’t an issue previously.
I’ve looked at some of the other posts related to this, but none of them have this specific error.
Can you help me with this?