Some of you might know that I’m working on refreshing this title. The main goals are to make it run smoother, look better, control easier and most of all make the code less rubbish.
It will remain free and open source (even more then it was, dropping GPL in favour of ISC).
I was hoping to get it done by the end of May, but it ain’t gonna happen (got an extra paid gig, and that takes precedence). So for now, here are some work-in-progress video previews to sharpen your appetite:
Backface hole cutting:
Running around with AI test:
Character creation (vfx, gui and animation test):