attributes

hello can anyone why this code does not work

self.sun = loader.loadModel("models/planet_sphere")
        self.sun.reparentTo(render)
        
        self.box = loader.loadModel("models/box")
        self.box.reparentTo(render)
        self.box.setPos(0, 0, 0)
        
        audio3d = Audio3DManager.Audio3DManager(base.sfxManagerList[0], self.box)
        audio3d.attachListener(self.box)    
        
        self.loop = audio3d.loadSfx("SFXmusic/sonic.wav")
        self.loop.setLoop(True)
        audio3d.attachSoundToObject(self.loop, self.sun)
        self.loop()

this is the message i get form my terminal

Traceback (most recent call last):
  File "ball02.py", line 79, in <module>
    w = world()                         
  File "ball02.py", line 30, in __init__
    audio3d = Audio3DManager.audio3DManager(base.sfxManagerList[0], self.box)
AttributeError: class Audio3DManager has no attribute 'audio3DManager'
darren@ubuntu:~/Panda3D/Pandaexamples/SonicSpaceBalls$ python ball02.py 
DirectStart: Starting the game.
Known pipe types:
  glxGraphicsPipe
(all display modules loaded.)
:display:glxdisplay(warning): No suitable FBConfig contexts available; using XVisual only.
depth_bits=24 color_bits=24 alpha_bits=8 stencil_bits=8 back_buffers=1 force_hardware=1 
Traceback (most recent call last):
  File "ball02.py", line 79, in <module>
    w = world()                         
  File "ball02.py", line 30, in __init__
    audio3d = Audio3DManager.Audio3DManager(base.sfxManagerList[0], self.box)
AttributeError: class Audio3DManager has no attribute 'Audio3DManager'
darren@ubuntu:~/Panda3D/Pandaexamples/SonicSpaceBalls$ 

I don’t understand because the object is in reference to Audio3DManage with a . ie Audio3DManager. which is followed by the identifier and that is followed by the expression (base.sfxManagerList[0])
so this should work but does not why?
do I have to change the identifier or expression?

The code you have posted is not the one which creates the error message. Pay attention to upper and lower case letters!
Here is (relevant part of) the traceback you posted:

Traceback (most recent call last):
  File "ball02.py", line 79, in <module>
    w = world()                         
  File "ball02.py", line 30, in __init__
    audio3d = Audio3DManager.audio3DManager(base.sfxManagerList[0], self.box)
...
DirectStart: Starting the game.
Known pipe types:
  glxGraphicsPipe
(all display modules loaded.)
:display:glxdisplay(warning): No suitable FBConfig contexts available; using XVisual only.
depth_bits=24 color_bits=24 alpha_bits=8 stencil_bits=8 back_buffers=1 force_hardware=1 
Traceback (most recent call last):
  File "ball02.py", line 79, in <module>
    w = world()                         
  File "ball02.py", line 30, in __init__
    audio3d = Audio3DManager.Audio3DManager(base.sfxManagerList[0], self.box)
AttributeError: class Audio3DManager has no attribute 'Audio3DManager'

thanks for the reply i have changed the relevant mistake
this is what i get when i run my program now