Attaching numerous parts

Just like many things with C++, the well known notorious problem is there will be a page for documentation on how to do things in python but not in C++. What is documented properly, is how to make an actor with a single model. Could someone possibly example me how I could attach several pieces for an actor? Example being head, torso and legs.

It might require some digging into the source code to answer these questions. It would appear that multipart actors are quite simply just having multiple Character nodes, one parented to an exposed joint of the other, so there’s no particular magic in Actor for handling them.