currently some guys and me try to “remake” the old game “archimedean dynasty” (or in german “Schleichfahrt”) using Panda3d. This project use the originalgamedata and trys to imitate the behaviour of the original game. The storypart is already finished and the static data of a fight are already understood too. One issue is that python is too slow for loading the gamedata in realtime so a c+±module is used to outsource the expensive computations => this module has to be compiled for the different OS’.
A version for windows can be found here: dl.dropbox.com/u/6841319/reloaded.exe
The pure game files can be dled here: dl.dropbox.com/u/6841319/game.zip
And here is a model/textureviewer for the originalgamedata: dl.dropbox.com/u/6841319/sf-modelviewer.zip
Currently we working on the dynamic information of the scenarios (objectives,unitbehaviour,kinectic) and we are looking for your help!
-adding the fight gui
-adding the dynamic/logic/kinetic to the fight
-adding an editorlike behaviour to the game to provide editing and an easy overview
-adding better textures and models to improve the look
inofficial supportside: jealousjellyfish.de/
If you want to get more information, found some issue or support us with your skills, or a OS port of the c+±module, new models/textures etc. just write me a message or reply.