An access to a high graphic 3d games

Yes you got it…I used panda3d runtime of the CVS with the normal packp3d.p3d so I remade the sample:

1- with normal panda3d runtime (1.0.0) and packp3d.p3d

2shared.com/file/SEgPSS4k/app.html

2- with CVS panda3d runtime and packp3d_dev.p3d

2shared.com/file/88qqtJI0/app_CVS.html

Try the two files and see if something works…maybe there is an error in my PC

Thanks in advance

:ShowBase: dev == 0
Traceback (most recent call last):
File “C:\panda3d-1.7.0\built_cmu\direct\showbase\Messenger.py”, line 352, in __taskChainDispatch
File “C:\panda3d-1.7.0\built_cmu\direct\showbase\Messenger.py”, line 410, in __dispatch
File “C:\panda3d-1.7.0\built_cmu\direct\p3d\AppRunner.py”, line 493, in __startIfReady
File “VFSImporter”, line 153, in load_module
File “C:\game\main.py”, line 7, in
ImportError: No module named mod1
:task(error): Exception occurred in PythonTask Messenger-default
Traceback (most recent call last):
File “C:\panda3d-1.7.0\built_cmu\direct\p3d\AppRunner.py”, line 411, in run
File “C:\panda3d-1.7.0\built_cmu\direct\task\Task.py”, line 496, in run
File “C:\panda3d-1.7.0\built_cmu\direct\task\Task.py”, line 454, in step
File “C:\panda3d-1.7.0\built_cmu\direct\showbase\Messenger.py”, line 352, in __taskChainDispatch
File “C:\panda3d-1.7.0\built_cmu\direct\showbase\Messenger.py”, line 410, in __dispatch
File “C:\panda3d-1.7.0\built_cmu\direct\p3d\AppRunner.py”, line 493, in __startIfReady
File “VFSImporter”, line 153, in load_module
File “C:\game\main.py”, line 7, in
ImportError: No module named mod1
:TaskManager: TaskManager.destroy()
:display: Closing wglGraphicsWindow
Failure on startup.

Traceback (most recent call last):
File “C:\buildslave\dev_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py”, line 415, in __taskChainDispatch
File “C:\buildslave\dev_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py”, line 473, in __dispatch
File “C:\buildslave\dev_rtdist_win32\build\panda3d\built_cmu\direct\p3d\AppRunner.py”, line 745, in __startIfReady
File “VFSImporter”, line 153, in load_module
File “C:\game\main.py”, line 7, in
ImportError: No module named mod1
:task(error): Exception occurred in PythonTask Messenger-default
Traceback (most recent call last):
File “C:\buildslave\dev_rtdist_win32\build\panda3d\built_cmu\direct\p3d\AppRunner.py”, line 636, in run
File “C:\buildslave\dev_rtdist_win32\build\panda3d\built_cmu\direct\task\Task.py”, line 502, in run
File “C:\buildslave\dev_rtdist_win32\build\panda3d\built_cmu\direct\task\Task.py”, line 460, in step
File “C:\buildslave\dev_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py”, line 415, in __taskChainDispatch
File “C:\buildslave\dev_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py”, line 473, in __dispatch
File “C:\buildslave\dev_rtdist_win32\build\panda3d\built_cmu\direct\p3d\AppRunner.py”, line 745, in __startIfReady
File “VFSImporter”, line 153, in load_module
File “C:\game\main.py”, line 7, in
ImportError: No module named mod1
:TaskManager: TaskManager.destroy()
:display: Closing wglGraphicsWindow
Failure on startup.

I would say you forgot to copy this file: mod1.py to the game folder before creating the p3d file.
My most common mistake.

Cheers

OMG…ok let’s get this straight, I knew what is wrong with it…I used the main.py file as a start file but used also 2 py files (file1.py & file2.py) that main.py file is using during the game using the code:

from file1 import *
from file2 import *

when using main.py the problem was solved but by putting the other files and call it, the error shows up

Just try this file…It is the living room:
2shared.com/file/pzIHs3w0/app.html

P.S if this didn’t work, I would kill myself