Well I just tried that and … no. I had to extract and rewrite too much … Position loop, target selection, spawn targets, player movement, fire functions etc.
The fish / hook game works. So what’s different there? As I said, I think things are instanced differently, but …
And again: does the character/node that is being followed have to be part of pandaai itself? Or can it just be a node?
EDIT:
rdb pointed me in the right direction. The whole navmesh.csv stuff works if I cd in the directory of the demo first. Then the dynamic and static demos suddenly work.
So what am I doing wrong? Usually I got Bus errors and that when I was using task incorrectly that are executed every frame.