i need to implement the AI part of a game, specifically i need to do a path planner using a variation of the A* algorithm
is it possible in panda3d to program a path for an actor to follow? what in panda3d should i know to do that?
i suppose what im actually asking is whether or not its possible to have a grid for the game’s map. so then anything in a particular square of the map will have a particular texture to it that could change.