Well… For my collision system, I’ve been using position/distance checking, to see whether the objects are intersecting each other, and its working well so far…
However, I really want to know, is there an easy way to get hold of the approximate height/width/length of a model? The egg files, especially the ones in the tutorials…
If not, is there some way I can get hold of the height/width/length of a model when creating it in maya or so?