dead lock / infinate loop in

The proper appears to be with

      int len = avcodec_decode_audio(_audio_ctx, _buffer, &bufsize,
                                     _packet_data, _packet_size);

in FfmpegAudioCursor the loop around it never exists because len is never < 0

I have aided a loop counter to stop trying after a while. That fixed hang problem but interdicted a very low fps problem instead! At least i am moving some place.

EDIT: NVM i fixed all of it.