GeoMipTerrain and Collision detection

Hello again,

How can I make to my ship (Actor) detect island (GeoMipTerrain)…and for
example stop moving ?

I saw this link, but this is model walking on the GeoMipTerrain:

http://www.panda3d.net/phpbb2/viewtopic.php?t=4398&sid=be2144f120e6ab1f1ff69c7c660d9f8d

Sorry for my bad english (and explanation?)!
Regards,
Veki

Just as with any other model. You can just call a setCollideMask on the terrain root and it is collideable.

Hello,

you mean like this:

self.np = NodePath(self.islandToRen)
self.np.reparentTo(render)
self.np.setCollideMask(BitMask32.bit(1))

so,how can i handle that now, I mean my actor(ship) still passes through island(GeoMipTerrain)?

Sorry for my bad english!
Regards,
Veki