Really hoping this exporter doesn’t get abandoned like the other ones because without this there’s still no way to get animations into panda from blender, even after a year…
I 100% agree that it would be far more user friendly and usable if it supported the blender interface.
Hello. Is there a list of missing features?
I think you should make one like a TODO list. That way people will know exactly what they exporter does and does not support and you (or someone else) won’t need to remember what you wanted to add next.
I’d suggest changing the name. It doesn’t seem right now with the “Blender’s”, correct way would be “Yet Another Blender Egg Exporter” (YABEE), but even that is too long and there really aren’t other exporters out there which work on something more than just a blank cube.
How about something simpler like “Eggxporter”? Just a suggestion.
I’d also strongly suggest to host it in a site like sourceforge.
If you want I could help with creating a html documentation for the script like the one for Chicken.
I uploaded source to the GoogleCode. I think the “Issues” tab can be used as TODO. http://yabee.googlecode.com
As for name - ok, I changed it to “Yet Another Blender Egg Exporter”. I think it’s “Yet another” becouse many people still use Blender 2.49 and Chicken, also there are other ways to export models from Blender into Panda.
I would be glad if you will help me with the documentation )
I hope tomorrow, after tomorrow i’ll upload UI for the YABEE
Well, both Chicken and another even more deprecated egg exporter were both for Blender 2.4, which is “another” program with it’s own UI and API. But regardless, the main reason I don’t like such names is they are too long, abbreviations are not as easy for the tongue and memory and is not very original.
That’s for you to decide though. I only think “Eggxporter”, or “Eggporter” or another shorter name is easier to remember. Maybe even “Kuritsa”, lol.
OK, I’ll write a html doc when you finish the GUI.
Really nice ninth.
One thing I would suggest, is to have a text entry field where people could specify their “bin” directory of Panda. That way you could easily make use of pview and egg2bam/pzip, like Chicken.
I tested the new script and it seems to work with a model with a single texture. But one thing quickly caught my eye: why are the textures renamed and placed in a folder “tex”?