Working with PandAI Wander

I’m playing around with Roaming Ralph and PandAI and was wondering if I could get some assistance/ideas working with PandAI’s wander functionality?

Development is moving pretty quickly, but, I’d like to be able to set a bounding plane for Ralph, so he avoids the edges of the “game” environment.

I’ve considered a couple of approaches to this situation.

  1. set the environment as an obstacle for ralph to avoid (since the boundaries of the map are raised, ralph should steer to avoid them).

2)create 4 bounding walls for ralph to avoid as obstacles.

Any other ideas/tips are appreciated!