I’m playing around with Roaming Ralph and PandAI and was wondering if I could get some assistance/ideas working with PandAI’s wander functionality?
Development is moving pretty quickly, but, I’d like to be able to set a bounding plane for Ralph, so he avoids the edges of the “game” environment.
I’ve considered a couple of approaches to this situation.
- set the environment as an obstacle for ralph to avoid (since the boundaries of the map are raised, ralph should steer to avoid them).
2)create 4 bounding walls for ralph to avoid as obstacles.
Any other ideas/tips are appreciated!
ct