wireframe rendering

Good evening,

out of not wanting to mess with blending, I’m trying to render some geometry in wireframe mode.

Unfortunately, the primitives rendered do not exactly match the ones specified in the egg file; I suppose Panda is triangle-stripifying everything it gets. While this is quite pleasant behaviour in most cases, it would be nice if I could turn it of in this case - so, is there any way to do so?



egg-retesselate-coplanar 0

in your Config.prc to defeat the automatic retriangulation. If that’s not strong enough for you, use:

egg-mesh 0

to completely disable any mucking about with the contents of the egg file (though quads and higher-order polygons will still be turned into triangles).