When i load model twice, it loads the cached model instead of the modified model in the disk

I am not sure that i know how to find where a texture is applied can you give me any hints please?
Yes, i think that this function would help me a lot.
For the record i read this thread freeing actors/models/textures and modified the configuration file according to it. The models stopped loading from the cache but unfortunately all the models used the last replaced image in my directory (although i replaced these images each time i loaded the model but the models use only the last replaced one) and i don’t know why.