These are blend file and egg file.
<CoordinateSystem> { Z-Up }
<Texture> cake {
"image/cake.png"
<Scalar> envtype { modulate }
}
...
...
ellipsis
...
...
<VertexPool> Circle.001 {
<Vertex> 0 {
-200.576 -50.7962 -64.9933
<UV> {
0.159 0.776
<Tangent> { -0.0306612 0.625365 0.779729 }
<Binormal> { -0.0381991 0.778793 -0.626117 }
}
<Normal> { -0.999 -0.049 0 }
}
<Vertex> 1 {
-200.576 -50.7962 -44.9933
<UV> {
0.181 0.758
<Tangent> { 0.416134 0.779527 0.468156 }
<Binormal> { -0.559012 0.625382 -0.54443 }
}
<Normal> { -0.717 -0.035 0.696 }
}
...
...
ellipsis
...
...
<Vertex> 1851 {
200.576 50.7962 -44.9933
<UV> {
0.181 0.758
<Tangent> { -0.61302 0.507319 0.605667 }
<Binormal> { 0.331941 0.861042 -0.385256 }
}
<Normal> { 0.717 0.035 0.696 }
}
<Vertex> 1852 {
200.576 50.7962 -44.9933
<UV> {
0.219 0.8
<Tangent> { -0.132846 0.987287 0.0872777 }
<Binormal> { 0.684189 0.15506 -0.71263 }
}
<Normal> { 0.717 0.035 0.696 }
}
}
<Polygon> {
<Normal> { 0 0 1 }
<TRef> { cake }
<VertexRef> {
319 351 366 386 406 443 485 493 489 304 308 1268 314
<Ref> { Circle.001 }
}
}
<Polygon> {
<Normal> { 0 0 1 }
<TRef> { cake }
<VertexRef> { 431 442 405 375 <Ref> { Circle.001 } }
}
...
...
ellipsis
...
...
<Polygon> {
<Normal> { 0.34 0.903 0.261 }
<TRef> { cake }
<VertexRef> { 1534 1529 1658 854 <Ref> { Circle.001 } }
}
<Polygon> {
<Normal> { 0.976 0 0.216 }
<TRef> { cake }
<VertexRef> { 964 967 1801 1799 <Ref> { Circle.001 } }
}
}
<Group> Camera.001 {
<Transform> {
<Matrix4> {
0.686 0.728 -0.011 0
-0.317 0.312 0.895 0
0.655 -0.611 0.445 0
7.481 -6.508 5.344 1
}
}
}