I don’t have time for any of this:
[url]Blender object exporting trouble]
This didn’t help either:
I’ll spare you the 2.71 release notes and bug fixes, suffice it to say combined, the above were enough to make me look elsewhere.
I just downloaded the Blender source and libs: I like the idea of using Panda as a renderer, with (-flame retardent- better than Maya) Blender, as a WYSWYG world editor.
Integrating, making the node editor available to Panda3D artists, or with people with limited to none coding experience, has merit as well.
But … all that said, with the nod you’ve given it, I’ll give YABEE, for the short term, a shot.
Changes nothing though: I have my own ideas, and I think them more fun, and in the end more fruitful.