I have made a tree model in Blender few weeks ago. I’m having weird texture transparency problems with it in Panda3d. Basically small branches are a 2d flat planes with transparency.
Sometimes the branch planes ‘loose’ transparency, for example when one branch is in front of another. Has anone else encountered this problem?
very recently - I’d to put a 2d avatar on top of other 2d elements and I solved with this line:
avatar.setDepthWrite(True, 100)
dunno if could benefit your project as well or if it is the best overall solution though
for transparency problems. first stop is the manualpage:
http://www.panda3d.org/manual/index.php/Transparency_and_Blending
Huh, I tried a model from Blender Greenhouse and there wasn’t any transparency problem…
yorik.uncreated.net/greenhouse.html
I use GIMP, but the texture is a Blender render.
There are some settings I tried for transparency:
Buttons Window -> Links and Pipeline ->Render Pipeline -> ZTransp
Shading -> Material buttons -> Map To -> Alpha