Visual bug on collision box

In my code, i have this section:

        cb = CollisionBox(0, 1, 1, 6)
        cb.setCenter(0, 0, 7)
        guy1box = self.guy.attachNewNode(CollisionNode('colNode'))
        guy1box.node().addSolid(cb)
        guy1box.show()

In here i set the center of the box at a different one from 0 using xyz and it works perfectly as intended, but when i set it to show i see the box at a different position than the one it actually is on, is this a bug?

(In here you can see the box being very long, altough it collides below the model’s foot)

I think you’re not meant to use setCenter on CollisionBox. I will look at removing that method.