Very Simple Collisions

Hey, how can I use regular geometry for collisions?

I know how to set up special collision geometry, but it is not needed for this project, as the level is very small and simple.

How can I use my existing level model for collisions?


You can just call .setCollideMask on the NodePath, this will enable into collisions for any geometry below it.

you can also add tag (in blender for example)
Collide: Polyset keep descend

Collide means that its collision solid, Polyset means its polygon (you can use Sphere, Tube, Plane…)
keep means that it will also use geometry for rendering
descend means that it will go to deeper levels (aka children)