I mainly developing on Linux-based OS. I’m using Panda3d to display a model composed of a few
.dae meshes, with a custom skybox and basic tessellated ground plane. Everything runs perfectly smooth on Ubuntu, at about 250 FPS for a single model, and at about 30 FPS when duplicating the model about 500 times on the scene. On the contrary, if I run the exact same code on Windows, it runs at about 22 FPS even with a single model… And yes, I have specified ‘load-display pandagl’ and my GPU driver is up-to-date. I’m using a laptop with NVIDIA GeForce RTX 2070 MAX-Q.
Thank you in advance !