Using The Scene Analyzer

I’d like to use the scene analyzer (described in the manual) to analyze an entire scene however I can’t figure out how to call the analyze() method. In the manual it suggests calling

render.analyze()

If I call

window->get_render().analyze(); 

I get an error. I’ve searched the documentation but I can’t find analyze defined anywhere.

I have found the SceneGraphAnalyzer class. Should I use this instead?

I think I already answered this in your other thread.

That old method of doing it is commented in my version of the headers, so I guess it was deprecated in favor of having the SceneGraphAnalyzer abstraction receive a node instead.