In short, it’s been reported that at low frame-rates the mouse-look feature becomes inconsistent. This is apparently a known issue with “getMouse”, and it was recommended that I switch to “getPointer”.
The original report was here:
Tried it on my old laptop (2-core). Is the input lag normal or is it just my slow laptop? Still had like 30-60 fps in the tutorial area and around 20 in the next one.
Also there is some inconsistency to my mouse turning when it sometimes suddenly spins way faster.
Btw Im stuck, after I got the second symbol for the next door I cant find the key for them. Where is it? edit: Nvm, found it, it was behind the rubble.
And the recommendation was here:
When handling mouselook movement, make sure you are using base.win.getPointer() and not base.mouseWatcherNode. The former behaves better with low frame-rates. See this post .