It must be mentioned in the manual somewhere.
DSFrame used to use 4 clip planes to cut the canvas, so the clip planes culling wipes off the invisible collision solids.
But now it uses ScissorAttrib. Not sure how to deal with it.
It must be mentioned in the manual somewhere.
DSFrame used to use 4 clip planes to cut the canvas, so the clip planes culling wipes off the invisible collision solids.
But now it uses ScissorAttrib. Not sure how to deal with it.