hi to everyone.
i proudly announce the development of a new tree-generator for panda.
planned features are:
-grows trees depending on his environment.
-seeks light / grows around obstacles
-producing realistic-looking trees
so far i already have the seek/avoidance part to a working stage so i thought you might wanna have a look at it.
what you see is the result of a sunday spend with coding.
as you can see it removes dead-branches once in a while.
pro is helping me out with the actual geometry generation. but he’s quite busy. so until he has more free time i have to stick with sticks
this is a very basic example, it does none of the following into account:
-weight of a branch
-branchin-rules (branching is pure randomness along the last branch )
and many more
smoothing the trunk is also missing at the moment. so it looks quite ugly.
this tree generator is awfully slow. it can take 10 minutes to grow a tree. but when it’s finished i hope it will output tree’s which adapt to their environement in a realistic manner.
so if you plan to use it, make sure you generate it and save it afterwards. runtime-generation is out of question.
thought it would be ways easier but less accurate (speedtree/xfrog approach).