1.) a List of 3D-Coordinates
tckp=[array[x1,x2,.....xn],array[y1,y2,.....yn],array[z1,z2,.....zn]] in one set of Cartesian Coordinates (relative to NodePath A )
2.) the Transformation of that Nodepath to ‘render’
and I’m looking for a way to transform this set into the coordinates of ‘render’.
and back again.
Background: tckp are the controlpoints of a Path (Spline) in Space this Path can be moved/rotated but after moving/rotating the whole Path I have to check Boundary Conditions only known in ‘render’ coordinates
Equivalent to that would be to transform my Boundary Conditions ( 4 Points and the Direction of Gravity ) into NodePath A coordinates