I see that my .egg file have this field:
<Transform> {
<Matrix4> {
3.2808398950131235 0.0 0.0 0.0
0.0 3.2808398950131235 0.0 0.0
0.0 0.0 3.2808398950131235 0.0
0.0 0.0 0.0 1.0
}
}
I use Bullet ConvexHullShape with geom of above .egg file then my shape is smaller than my model…
I remove them or change the matrix to idenxtify matrix -> Everything ok @@
How to set nodepath of my BulletBodyNode have the same “transform” like my model ?
(I use setTramsform method, but it only work for panda3D’s position, scale, hpr - not the “Transform” in my .egg file)