Is there a means of receiving key events from the “pause” key on a keyboard? It’s not mentioned in the manual, and the output provided by a call to “messenger.toggleVerbose()” doesn’t seem to include messages from the “pause” key.
I can easily enough use other keys (and indeed I intend to), but I’d like to be able to use the “pause” key too for my “pause” functionality.
This is the output I get from “messenger.toggleVerbose()” for the Pause key:
:Messenger(debug): sent event: pause sentArgs = , taskChain = None
:Messenger(debug): sent event: time-pause sentArgs = [7.722342287268649], taskChain = None
:Messenger(debug): sent event: pause-up sentArgs = , taskChain = None
:Messenger(debug): sent event: time-pause-up sentArgs = [7.834203088464799], taskChain = None
And the following code also produces the expected output:
from panda3d.core import *
from direct.showbase.ShowBase import ShowBase
print "Pause key pressed."
print "Pause key released."
So it does seem to work, despite not being mentioned in the manual. The Pause key is listed in the API reference as a KeyboardButton, though;
does base.mouseWatcherNode.isButtonDown(KeyboardButton.pause()) work for you?
Perhaps your keyboard has a Fn modifier key, which needs to be (un)locked for the Pause key to work?
Ah, thank you.
It looks as though the problem is on my end: after reading your post, I did a little further checking, and it would appear that my “pause” key isn’t working. I’ll likely just include the appropriate “accept” call for “pause” and hopefully remember to check it when I get around to testing my project on another machine.
My apologies – given that I have had trouble with some of my keys, I should perhaps have thought to check the key itself first! ^^;;
Perhaps this could be a platform issue - are you perhaps using Panda on a platform for which we haven’t added the necessary code to catch the pause key correctly?
I suppose that it’s possible, but some testing on my side outside of Panda3D strongly suggests that my “pause” key is one of the non-functional keys on my keyboard, more’s the pity.
I could try connecting an external keyboard and experimenting with that, I imagine, but I’m inclined to worry about it at a later stage for now, I think.