texture error in integrated graphics mode

This situation of our software is only when it runs under integration graphic card, the coplanes will flash. The following link are the images and videos to show the problem. Can anybody help us? THX! :slight_smile:




http://www.liupiaoying.cn/demo/e4.mp4

Try adding this to Config.prc:

depth-bits 24

If the target gpu (driver) can’t do a 24 bit z-buffer then move the camera near plane as far as you dare (the far plane has little impact, 100 or 10000 it’s all the same, but 0.1 or 1.0 for the near plane will change the values a lot).

OK now,thanks!!! :smiley: