I 'm wondering what is the best for character control (like walk , turn etc ) controlled by the player input .( warning only the move forward, orientation change, not the walk animation that is played by the actor).
I’ve seen two kind of implementation
Way 1: spawn a task that updates directly the character position and orientation with calculation of right pos and Hpr based on dt (time elapsed from last frame) and player input (like a polling)
Way 2: player input (ie press arrow ) start an interval (ie move_forward) that does the update of pos and hpr.
Way 2 seems easier to handle pause /resume of game. Also it allows for interpolation accross network more easily.
But what is the best performance wise for Panda?