Heya! Im still new to python and coding in general so im not sure if im doing this correctly.
I have a texture sequence (tex_1.jpg, tex_2.jpg, tex_3.jpg … tex_50.jpg) that i want to swap/cycle through.
I have it set up like this because eventually i want to have a task that lets the user hold down a button to swap/cycle though a sequence of textures that are being applied/replaced on a specific model.
this is what i came up with:
sphere = loader.loadModel("models/sphere.obj")
tex = loader.loadTexture("seq/frame_1.jpg")
sphere.reparentTo(render)
frame_count = {'frame' : 1}
def updateTex(task):
current_frame = frame_count.get('frame')
current_path = '"seq/frame_'+str(current_frame)+'.jpg"'
tex = loader.loadTexture(current_path)
sphere.setTexture(tex)
frame_count['frame'] += 1
return task.again
taskMgr.doMethodLater(1,updateTex, 'frame update')
This gives me the following error
OSError: Could not load texture: “seq/frame_1.jpg”
this error comes from within the task loop, not the initial texture loader outside the loop.
when i change
current_path = ‘"seq/frame_’+str(current_frame)+’.jpg"’
to
current_path = “seq/frame_40.jpg”
then it loads the texture. but not when i add the +str() variable