Hello! I’ve been hunting for a game engine for about 4 weeks now, and I’m a little torn between Godot and Panda3D; there seems to be many advantages to Panda3D, but there are a few things I’d like to confirm, so here goes!
- Can I load models (OBJ, DAE, GLTF, etc) at runtime? This seems to be a flaw in a lot of engines.
- Can I mix Python and C++ in my project, so that I can have efficiency-critical modules in C++ and everything else in Python?
- Are there C bindings anywhere?
- Are there any more collections of community? Maybe IRC channels or something similar?
Thanks so much for your time!