[SOLVED] ODE Collision with GeomTriMesh

Can someone provide a little and working tutorial of ODE GeomTriMesh collision?

I really can’t make mine working with the example and this model: dl.dropbox.com/u/910264/polinomialcarnage.egg

The problem is the scale done with the matrix transformation in the egg file.

So to have optimal collisions with geometry don’t scale an object in ObjectMode (blender). Open EditMode and scale vertex positions instead.

In blender, object mode:

Control+A – apply scale and rotations