And you don’t think setRamImage can take the image in the format that C++ is sending it back?
I get “Texture.setRamImage() argument 1 must be ConstPointerToArrayUnsignedChar, not mmap”
Anyway to convert this to ConstPointerToArray?
And you don’t think setRamImage can take the image in the format that C++ is sending it back?
I get “Texture.setRamImage() argument 1 must be ConstPointerToArrayUnsignedChar, not mmap”
Anyway to convert this to ConstPointerToArray?