Shift key blocking other key events

I’m using the shift key as a sprint key in my game, but if I hold the sprint key and try to press any other keys, they don’t trigger the events. I tested this with one of the samples, and even though it didn’t use the shift key, pressing it blocked other events. Is there any way to prevent the shift key from blocking other keys?

Holding down the shift key modifies the other event names, so instead of “a” (for instance) you receive “shift-a”.

It’s possible to change this behavior if you like. Search the forums for ModifierButtons.