Shared AIBehaviors?

First post.

Love panda. Been working with it for a month now, and it is one of the best documented and easiest to work with games engines out there, period, let alone open source.

I am looking at the AIBehaviors, specifically pathfinding. One thing I can’t figure out is can you have 2 AICharacters share a navmesh? So, if I create 50 tanks, do I have to call initPathFind(“navmesh.csv”) on each one?

Looking at the source, it looks like it would re-parse the CSV file and create a new instance of the NavMesh class for each AI character in your scene. This seems horribly redundant. Am I missing something?

Thanks for everything!