Since I updated to 1.9.0, my shadow models* randomly stop drawing. It was fine till 1.8.1 but not that happens for no good reason! Also, sometimes they are square!
OpenGL on Windows 8
Running latest git version
When I do base.toggleWireframe I can see the shadow, but it’s only there in that mode.
- the models are simple planes with a texture. Using ShadowPlacer.
Like I said it was working before, so what might have caused this?