I am using the emissive characteristic in an .egg file to simulate an engine glow:
5_ship_c {
emitr {1.0}
emitg {1.0}
emitb {1.0}
diffr {0.1}
diffg {0.1}
diffb {0.1}
specr {0.25}
specg {0.25}
specb {0.25}
shininess {12.5}
Is there a programmatic way to change the emitr, emitg and emitb scalars for the associated NodePath at runtime?
NodePath.findAllMaterials(“5*”) returns the characteristics but I am not sure how to modify them.