I doubt they will allow it, since then their SDK will be available to the public. Also it will need to be under a license that allows redistribution, otherwise I can’t get it into the build service (they refused the PhysX SDK, too).
But if they do, that would be cool.
Yeah, the maya exporter only consists of a few files. But I’ll have to be careful when compiling & linking so I don’t do something that breaks on other distros.
This is definitely the way to distribute software for distributions.
A link to these directions should go on the main “Download” page: (panda3d.org/download.php).
That said, I put in the Fedora 11 repository, but there are no packages. Is this right?
yum -v repolist
…
Repo-id : home_pro-rsoft_Panda3D
Repo-name : The Panda3D free 3D engine (fedora11)
Repo-status : enabled:
Repo-updated : Mon Aug 10 08:16:53 2009
Repo-pkgs : 0
Repo-size : 0
Repo-baseurl : download.opensuse.org/repositori … /fedora11/
Repo-expire : 21,600 second(s) (last: Sat Nov 28 13:57:34 2009)
…
I had to remove Panda3D from the OBS as they do not allow applications using ffmpeg.
I’ve found RPM Fusion where I could perhaps host Panda3D for Fedora, but I’ll probably need to spend a week or two packaging Panda and it’s dependencies for Fedora.
Thank you for your efforts. Dealing with separate repositories will obviously be more difficult.
I came across this thread originally looking for a .spec file that I could use with the tar ball to generate an rpm. I assume that one must exist. Would you happen to have a spec file that I could use? Could it be included with every panda tar ball?