Rotation Problem

I have 2 vrml objects converted to egg, a sphere and a tube.
The tube is reparented to the sphere.
When the sphere is rotated the tube does not follow. Why?
If i rotate the tube only the center of rotation is not over the sphere where i want it. :question:

If you’ve done everything right there shouldn’t be a problem. Could you post your code so we can help you out?

I had destroyed my code by playing with it.
When i went back to reconstruct the code amazingly enough it worked.
When i rotated the ball, the other object also rotated.
I probably had bad code that I couldn’t see.

:smiley:

that was funny i think i should print this out and paste it on my wall in the form of this:

“I have bad code that i cannot see”

to remind me how many times i done that.