You can be clinically dead, and you can be brain dead, and you can even be information theoretic dead. Some you can come back from, and some you can’t. In all cases though, dead is the proper term.
Panda3D is dead.
I know you guys want to cling to the idea that it isn’t, and you’ll always be able to find some kind of metric (likely of your own doing) that allows you to claim it’s “still alive” but the truth is there’s no resources, no communities, and no projects based on Panda3D that make this engine worth exploring.
Did you guys notice that I didn’t actually ask you how to dynamically load models and texture them on the fly, but I instead asked you to point me to the resources where I could learn and understand how to do this. Did you guys notice that you had no ability to provide any such resources, so you instead pretended as though I asked the question to yourselves personally? That’s quite a leap of mental gymnastics to go wholly ignored…
Thanks, but no thanks. Panda3D doesn’t have the resources or communities available to allow it to be considered alive by someone not currently part of the 18 year old fan club.