reset to initial status

Hi!!!
I’ve written a game that starts with a menu built with GUI. When i click the play button, the game starts. And when the game finishes, the menu re-shows. When i re-press the play button the game has a unexpected behavior … i remove all node and task, remove all events, remove all colliders from all traverser…
I don’t know why there’is this behavior …

Is there a man who knows why is it happened?

Unfortunately, no-one will be able to help you unless you post your code - how else will anyone know what the problem is? :slight_smile: