relative

hey, i want to have pos interval relative to the players pos instead to a fixed position. how can i do that?
thnx

Don’t think too far.

player.getPos()+Vec3(relX,relY,relZ)

should do it. rel* are relative to player.

Hehe, will that still work if the player is rotated?

You might want to use “other=player” in the constructor.